News, updates, and tips from the Zoo RPG team.
Added five new animals, expanded supplies across food/healing/cleaning, and split Keeper into Keeper + Vet.
Zoos now pick real-world locations at signup and weather updates hourly from OpenWeatherMap.
Workers are now hired per enclosure with steep scaling costs, and attractions can be upgraded for bigger visitor boosts.
Email verification and password reset are live, username rules tightened, and the API now runs through zoorpg.com/api to keep sessions stable on mobile.
Workers now gain XP and level up, increasing how many tasks they can handle each tick so larger zoos don’t outpace staff.
Admins can force weather now, rain uses the CodePen drop/splat effect, and storms get the full canvas lightning treatment.
Game UI is cleaner, quest panel is collapsible, weather always visible, and the redundant Shop panel is gone.
Weather now shows up in-game with severity, description, and countdown to the next change.
Daily and weekly quests are now live, with progress tracking and claimable rewards.
Dynamic weather, quests, random names, and resilient login now keep the zoo living and breathing.
Timezone bug squashed, shop descriptions added, and a look at everything built so far.
Zoo RPG is here! Build your dream zoo, collect animals, and grow a thriving park — even while you're offline. Here's what you need to know.